Welcoming to gaming gourmet. We are here to serve you up some tasty thoughts on all things gaming.
12-03-2007
Last week I randomly indulged in a nostalgic whim and picked up copies of Super Star Wars and Super Empire Strikes Back off Ebay. If I remember correctly, I used cheats on these when I was a kid, and I think it was justified.
These games have something that we simply don’t get anymore, and I don’t think it would be allowed. They are punishing and unforgiving. You do not want to die, and you will die. Both games are not amazing, but play fairly well, probably averaging a low 80s in my book. But even on easy these games are hard. You miss a jump, you die. Bosses will kill you if you are not damn careful. Enemies hurt you bad, and only the plentiful health-power ups prevent you from dying. There are occasional cheap deaths, Wampa freezes you, then whacks you, you slide into spiked pit an die. Yet I don’t feel totally cheated, as it was my own stupid ass fault for getting frozen and trying to frontally assault a Wampa. Yes, this game says “be careful, take your time, there will be no coasting through this game please.” (more…)
Tags:leveldesign